In the fourth and final part of the 'Sink Project' tutorial. We'll be modeling the faucet and completing the sink model. We'll be using a variety of different modifiers, modeling tools and techniques to build out and shape the faucet.
This tutorial is intended for users who have a basic working knowledge of modeling in max, and who have previously gone through Parts 1, 2 & 3 of 'The Sink Project' tutorial. |