In this video tutorial, we'll be modeling roof shingles in 3d Studio Max. We'll look at how we can randomize the size of the shingles and make them reusable. We'll also go through the process of UVmapping, applying textures and look at different ways to cut up and apply the shingles to angled surfaces.
You can download the free 'Unwrap Tools' script here : http://www.scriptspot.com/3ds-max/unwrap-tools |