Main | Portfolio | In The Works | Reel | CG Education | Bio | Contact | Shop | Recommendations
HR
CG Education > Car Wheel - Day 2 (Tire)
 
 
Watch This Tutorial Exclusively at CGTuts
Software Used: 3D Studio Max 9 Length: 35 Minutes Format: Flash (.Flv) Codec: N/A Resolution: 960px Size: N/A
HR

This tutorial is Day 2 in a series - Go to Day 1

CGTuts Quote:"The wheels are an often overlooked, but extremely important element in perfecting the look of any car, and the many techniques and tools needed to properly build them can be applied to nearly any hard surface modeling project. In this intermediate to advanced level video tutorial, you will learn how to model a detailed high-poly car wheel from blueprints."

Tutorial Description: On the first day of the series we created the rim for the wheel, and now, on Day 2, we will model the tire. First, we will start by modeling a small piece of tileable tread, and then clone and position the piece to create a full strip that we will later modify into the tire's final shape. Next, we will do some quick UV's, and add a bump map to get more detail out of the model, and finally, we will do a quick render, and discuss some important points to remember when working with tileable pieces and bump maps.

You can download the Tread Blueprint can be downloaded: <Here>

 
Copyright
Check Out My Brother's Site!
CGSociety Portfolio
Follow me on twitter!